Post by The Archmage on Sept 19, 2008 20:41:09 GMT -5
Just outside the Howling Wind Inn is a small dirt road, a well, and several buildings, two of which are abandoned and on the verge of falling in, the rest of which are lived in and on the verge of falling in. There are only two businesses in the trading post other than the inn, and these are Torloc's Smithy and Borbin's Magic Shoppe. You are currently in Torloc's Smithy.
The man behind the country is Torloc. He has long black hair, is about six and a half feet tall, has a slight stinch from his failure to bathe recently, large muscles, and a hammer in his hands.
"Somethin' I can do fer ye, stranger?" he asks.
He then points to a piece of parchment tacked to the wall.
"That's what I can make fer ye. Prices are right there. Try to haggle, I'll toss ye out..."
Security Number: 16
The list reads as follows:
Standard Armours:
Starting with Standard Leather, each armour type adds +1 Damage Reduction. Therefore, with Standard Leather on you take 1 point less damage, with studded 2 and so on.
Standard Leather - 5 gold
Studded Leather - 10 gold
Standard Mail - 20 gold
Enchanted Mail - 35 gold
Standard Half Plate - 50 gold
Enchanted Half Plate - 80 gold
Standard Full Plate - 110 gold
Enchanted Full Plate - 130 gold
Mithril Mail - 150
Mithril Plate - 200
Adamantus Mail - 250
Adamantus Plate - 300
Weapons:
Standard Weapons add +2 to all Damage Rolls. Elven Dragoons may use two of all weapons but Hammers, Staves and Maces.
Enchanted Weapons add +5 to all Damage Rolls. The same rules apply to Dragoons as with standard weapons.
Standard Sword - 10 gold
Standard Axe - 10 gold
Standard Bow - 10 gold
Standard Hammer - 10 gold
Standard Morning Star - 10 gold
Standard Staff - 10 gold
Standard Mace - 10 gold
Enchanted Sword - 150 gold
Enchanted Axe - 150 gold
Enchanted Bow - 150 gold
Enchanted Hammer - 150 gold
Enchanted Morning Star - 150 gold
Enchanted Staff - 150 gold
Enchanted Mace - 150 gold
Special Armours:
Standard Dwarven Armour - 50 gold
Enchanted Dwarven Armour - 200 gold
Standard Dragoon Armour - 50 gold
Enchanted Dragoon Armour - 200 gold
Standard Ranger Leathers - 50 gold
Enchanted Ranger Leathers - 200 gold
Muskets:
Standard Muskets can fire once every two turns (each post you make is a turn). Enchanted can fire every turn, plus get a +2 to all Damage Rolls. Standard Muskets get +1 to all Damage Rolls.
Standard Dwarven Musket Pistol Version 1.0 - 10 gold
Standard Dwarven Musket Rifle Version 5.0 - 20 gold
Enchanted Dwarven Musket Pistol Version 2.0 - 40 gold
Enchanted Dwarven Musket Rifle Version 6.0 - 100 gold
In order to buy something, simply post below telling us what you want and it will be added to your inventory, in exchange for the gold, promptly.
The man behind the country is Torloc. He has long black hair, is about six and a half feet tall, has a slight stinch from his failure to bathe recently, large muscles, and a hammer in his hands.
"Somethin' I can do fer ye, stranger?" he asks.
He then points to a piece of parchment tacked to the wall.
"That's what I can make fer ye. Prices are right there. Try to haggle, I'll toss ye out..."
Security Number: 16
The list reads as follows:
Standard Armours:
Starting with Standard Leather, each armour type adds +1 Damage Reduction. Therefore, with Standard Leather on you take 1 point less damage, with studded 2 and so on.
Standard Leather - 5 gold
Studded Leather - 10 gold
Standard Mail - 20 gold
Enchanted Mail - 35 gold
Standard Half Plate - 50 gold
Enchanted Half Plate - 80 gold
Standard Full Plate - 110 gold
Enchanted Full Plate - 130 gold
Mithril Mail - 150
Mithril Plate - 200
Adamantus Mail - 250
Adamantus Plate - 300
Weapons:
Standard Weapons add +2 to all Damage Rolls. Elven Dragoons may use two of all weapons but Hammers, Staves and Maces.
Enchanted Weapons add +5 to all Damage Rolls. The same rules apply to Dragoons as with standard weapons.
Standard Sword - 10 gold
Standard Axe - 10 gold
Standard Bow - 10 gold
Standard Hammer - 10 gold
Standard Morning Star - 10 gold
Standard Staff - 10 gold
Standard Mace - 10 gold
Enchanted Sword - 150 gold
Enchanted Axe - 150 gold
Enchanted Bow - 150 gold
Enchanted Hammer - 150 gold
Enchanted Morning Star - 150 gold
Enchanted Staff - 150 gold
Enchanted Mace - 150 gold
Special Armours:
Standard Dwarven Armour - 50 gold
Enchanted Dwarven Armour - 200 gold
Standard Dragoon Armour - 50 gold
Enchanted Dragoon Armour - 200 gold
Standard Ranger Leathers - 50 gold
Enchanted Ranger Leathers - 200 gold
Muskets:
Standard Muskets can fire once every two turns (each post you make is a turn). Enchanted can fire every turn, plus get a +2 to all Damage Rolls. Standard Muskets get +1 to all Damage Rolls.
Standard Dwarven Musket Pistol Version 1.0 - 10 gold
Standard Dwarven Musket Rifle Version 5.0 - 20 gold
Enchanted Dwarven Musket Pistol Version 2.0 - 40 gold
Enchanted Dwarven Musket Rifle Version 6.0 - 100 gold
In order to buy something, simply post below telling us what you want and it will be added to your inventory, in exchange for the gold, promptly.